Resume
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Work​
Experience​
Game Designer (Scripter) at Firesprite - A Playstation Studio
​September 2022 - Present
Technical Level Designer at Sony Santa Monica Studios - God of War Ragnarok
​August 2021 - August 2022
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Extended existing code to add accessibility and level readability improvements
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Worked with level designers to implement and modify mechanics for the specific level
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Took ownership of the map system, fixing related bugs, and assisting other designers using it
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Built a reusable gameplay module for level designers using the studio’s visual scripting tool
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QA Analyst at Sony Santa Monica Studios - God of War Ragnarok
​October 2020 - September 2021
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Logged and regressed bugs found in the level using Jira along with debug tools
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Coordinated and tasked testers assigned to assist me in my areas of ownership
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Worked with proprietary software to inspect scripts to find potential logic bugs
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Ran performance checks and test plans to ensure levels were ready for playtests
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Assisted the tech design team by fixing impactful bugs
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QA Tester / Dev Support at Naughty Dog - The Last of Us Part II
​April 2019 - September 2020
Primary point of contact (Area Contact) for two levels (One medium sized and then one large level). Secondary point of contact for another large level
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Responsibilities included:​
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Log bugs found in the level using Devtrack, detailing the issue using proprietary debug tools to provide relevant information
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Prepare my levels for focus tests and following up with necessary departments (animation, character, background, etc.) to fix any progression blockers
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Adjust AI pathing route using proprietary level editor
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Work with design and combat QA to balance combat scenarios in the level for varying difficulties and play styles
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Discuss with design the best way to implement certain things in level (like hints or placing/removing certain items to improve level readability)
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Mentor new QA teammates
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Tutor for Geometry and Transformation at Cogswell
​January 2017 - August 2018
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Worked with students to help them understand topics from a 300 level Math class - "Geometry and Transformation"
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Coordinator at Cogswell's Career Services
​November 2016 - August 2018
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Talked to students and informed them about the presence Career Services, telling them about our services and helping critique their resumes/cover letters
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Created content that would be used for marketing purposes (eg. Information flyers)
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Inputted and edited information in spreadsheets
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Managed and sorted folders with information on graduated students
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Event Coordinator for ASB at Cogswell
​September 2016 - May 2017
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Planned events for the semester including setting up event notices, sending event reminder emails to students, and setting up on the day of the event.
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Worked with and managed a team of associate event co-ordinators to execute planned events for students of Cogswell College.
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Some of the events held - Thanksgiving Dinner, Club Fairs, Console Night, Trip to Great America etc.
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Tespa Chapter President at Cogswell
​November 2016 - April 2017
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Founded the chapter with fellow students - Jacob Levine and Sam Silvers
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Represented the chapter during meetings with college admins, the student body and Tespa
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Organized and ran tournaments at the college - these events were some of the biggest events at the college and we had participants from nearby colleges too
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Conducted club activities like hosting club meetings, creating the club budget every semester and ensuring that the club and its teams are functioning well
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Fiction Editor at COG Magazine
​January 2016 - May 2016
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Worked on issues 2 and 3 of COG Magazine (www.cogzine.com).
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Responsible for reading, editing and selecting fiction writing for the magazine.
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Engaged in soliciting content from writers and poets.
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Scribe for Game Development Club at Cogswell
​April 2015 - April 2016
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Responsible for taking notes during every meeting and then emailing them to members.
Education
Cogswell Polytechnical College
​2014 - 2018
A college in San Jose, California. I was enrolled in the Game Design Engineering degree program. I was an active member and officer of the Game Development Club, event coordinator for ASB (Associated Student Body) and the president of the Cogswell eSports Club. Finally, I was a student worker at the Career Center of the college as well as a tutor for a 300 level math class: Geometry and Transformation